GTA 4 / Grand Theft Auto IV (REPACK 8.3 gb Or RIP)
Welcome to my GTA IV megapost. Many of you probably know me for
myhttp://pic.ipicture.ru/uploads/081202/pYWxwixOEB.jpg Scene Uploads so
you may think this is just a normal scene release topic...but its not.
GTA is my favorite game ever and its the only game that could "stop" my
heart while waiting for it.
With all of that said, I decided to create this megatopic with
everything good I could find about the game. I hope you enjoy it as
much as I do.
The fourth installment of the popular series by Rockstar features
improved graphics, new features, and new gameplay. Players take on the
role of Niko Bellic, a rough-around-the-edge chap from Eastern Europe.
Niko has arrived in America, in Liberty City -- a land full of promise
and opportunity. His cousin convinced him to emigrate, to join him in
his mansion and life of luxury, but as soon as he steps off the boat,
Niko discovers the truth about the American way. Still, the wealth, the
comfort, the bliss of the good life, it all really is here ... And it's
all for the taking.
GTA IV reinvents the series with a renewed version of Liberty City
detailed to the last pothole and rooftop vent. There are now four
boroughs to explore plus extra area outside of Liberty City proper.
With the ability to climb obstacles, drive cars, steer boats and pilot
helicopters, the world of GTA is more accessible than ever before.
According to Rob Nelson, producer at Rockstar Toronto, the PC version
has been working on GTA IV PC since January with a team of around 50
members. He gave us some perspective as to why the PC version is coming
out later than with Xbox 360 and PlayStation 3 versions. "The earlier
PC versions of Grand Theft Auto (since III) have always been put into
production as soon as the console versions were complete; in this case,
we've been working in concert with the console teams, and even a little
before. The reason we're releasing six months later is due to the fact
that we are building this as a pc game from the ground up and adding
additional features to an already massive experience."
Mouse and keyboard aiming makes things easier.
So what's been added since? There'll be custom match filtering for
multiplayer games, though it sounds like there might be something else
in the works. "At this time, all we're talking about is the custom
match filtering," said Nelson. "You'll be able to create a multiplayer
match with any number of specifications, and others can search for
something that is just right." Players also get a built-in video editor
to splice together replays, more control options and, as you might
expect, better graphics.
But what about the downloadable content on the way for the Xbox 360
version? "The downloadable content is exclusive to the Xbox 360," said
As far as content goes like missions and storyline, nothing's really
changed with the single-player for the PC version. You'll still get the
same kind of open-ended experience playing as protagonist Niko Bellic
as, fresh of the boat, he prowls the streets of Liberty City,
instigating chaos, committing crimes, and stumbling his way up from the
metropolis's seedy underbelly. With the PC version, you naturally get a
different input, the mouse and keyboard. If you want, though, it's
entirely possible to play through with a gamepad. For our demo, an Xbox
360 controller was hooked up, and it along with the mouse and keyboard
were active at the same time, meaning we didn't have to go into a
control menu to swap between which input devices were active. This way,
you can use the mouse and keyboard for aiming and the controller for
driving, or whatever you prefer.
Traffic density can be turned way up on PC.
We can say that aiming, as might be expected, is far easier in the PC
version. Making precision shots while barreling through crowded streets
to blow out tires and the brains of drivers was far more practical, and
should hopefully make for some more entertaining high-speed pursuits as
you're more easily able to pull off desired actions. There's also a
slider in the PC version to dramatically increase traffic density,
which can lead to traffic jams of thirty or so cars. If you've got some
explosives on you, like for instance a rocket launcher, this can lead
to some serious fireworks that should be sure to please those gamers
that play GTA games more for the random cop chases than the storyline
Even with all the graphics options cranked and the resolution set at a
ridiculous 2560 x 1600 the game still ran well as we sped through the
city and blew up as many things as possible. We checked out the specs
on the rig and it turns out there was some pretty powerful hardware in
there: a Core 2 Extreme X9650 CPU, GeForce GTX 280 graphics card, and 3
GB of RAM. At this setting, the game definitely looked better than the
console versions, particularly with regards to the extended draw
distance and less pop-up, though that shouldn't be all that surprising.
The one major difference with the PC version is the addition of a
replay editor. At any time during play offline or on you're able to hit
a key, F2 as default, to record a 30 to 60 second clip of gameplay. The
length is determined by what's going on onscreen. You can hit F2 as
many times as you want, and the game will record overlapping clips, so
no worries about interruption. There's no limit on how many clips you
can record, just basically as many as you've got room for on your hard
drive. Once you think you've captured something you like, you can pop
out to the replay editor to start customizing your clips.
The seems like a pretty useful tool, as it lets you do things like cut
up and splice together different bits of clips. So if you've got five
different explosions and want to string them together into a montage,
you just load up each clip, set ins and out and, through a seemingly
easy to use interface, string them together. For each clip you can also
set a whole range of visual filters and camera angles to get the best
view of the action. This way you can show shootings from the point of
view of the victim, overlay a green-tinted or sepia toned filter, maybe
adjust the audio levels, and add in some custom text for an added
effect. Like, when the cop car explodes, you can have text pop up with
some creative witticism such as "Look, this cop car is exploding."
Better draw distances, less pop-in.
In addition to setting your own camera angles, it's also possible to
have the camera perform movements while a scene plays out. If you want
the view to orbit around Niko Bad Boys II-style while he's unloading
clips or set the camera to a shaky handheld setting while he's running
and gunning, that's entirely within your power. Then you can slap on a
song from the soundtrack for some music accompaniment, touch up
whatever else you feel is necessary, and move on to exporting the final
file in 640x480, 720p, and 1080p sizes to the Rockstar Social Club
where others can take a look at your creation.
Overall it seems like an easy to use but powerful editor, and something
that should definitely be pretty nice for players who want to capture
those chance moments in the game that seem like they'll never happen
again. You'll just have to remember to hit F2.
For multiplayer, the game uses Games for Windows -- Live, the
integration of which Nelson was willing to elaborate on. "Achievements
for single-player, friends lists, voice communication, multiplayer
anti-cheating technology, and distributed worldwide servers for robust
online play... you will have the exact same achievements available from
the single-player and multiplayer on the consoles."
Recommended System Requirements for GTA IV:
OS: Windows Vista – SP 1 or XP with SP 3
Processor: Intel Core 2 Quad 2.4Ghz, AMD Phenom X3 2.1Ghz
Memory: 2 GB (Windows XP) 2.5 GB (Windows Vista)
18 GB Free Hard Drive Space
Graphics/Video Card: 512MB NVIDIA 8600 / 512MB ATI 3870
Minimum System Requirements for GTA IV:
OS: Windows Vista – SP1 / XP with SP3
Processor: Intel Core 2 Duo 1.8Ghz, AMD Athlon X2 64 2.4Ghz
16GB Free Hard Drive Space
Graphics/Video Card: 256MB NVIDIA 7900 / 256MB ATI X1900
More ScreenShots at:
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...::VD 1 GTA 4/Grand Theft Auto IV + REPAIR DATA 10%:::...
...::VD 2 GTA 4/Grand Theft Auto IV + RAPAIR DATA 10%:::...
...:::GTA IV / Grand Theft Auto IV RIP + REPAIR DATA 10%:::...
...:::GTA 4/Grand Theft Auto IV + REPAIR DATA 10%:::...
The patch that we have all been waiting for as been finally released...
This will fix most bugs and glitches you have experienced in this game.